Promoting creativity in the computer science design studio

Katherine Cennamo, Sarah A. Douglas, Mitzi Vernon, Carol Brandt, Brigitte Scott, Yolanda Reimer, Margarita McGrath

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

29 Scopus citations

Abstract

Revolutionary advances in technologies will require computer science professionals who are able to develop innovative software solutions. In order to identify techniques that can lead students to creative insights in their work, we have conducted an ethnographic study of the studio method as enacted in architecture, industrial design (ID), and human-computer interaction (HCI) classes. Our analysis of the activities conducted during studio critiques revealed that while the ID and architecture studios had a primary focus on experimentation, the primary emphasis of the HCI studios was on idea refinement. In this paper, we describe four barriers to creative thought observed in the HCI classrooms and identify ways that the architecture and ID instructors helped students to overcome similar challenges.

Original languageEnglish
Title of host publicationSIGCSE'11 - Proceedings of the 42nd ACM Technical Symposium on Computer Science Education
Pages649-654
Number of pages6
DOIs
StatePublished - 2011
Event42nd ACM Technical Symposium on Computer Science Education, SIGCSE 2011 - Dallas, TX, United States
Duration: Mar 9 2011Mar 12 2011

Publication series

NameSIGCSE'11 - Proceedings of the 42nd ACM Technical Symposium on Computer Science Education

Conference

Conference42nd ACM Technical Symposium on Computer Science Education, SIGCSE 2011
Country/TerritoryUnited States
CityDallas, TX
Period03/9/1103/12/11

Keywords

  • Computer science education research
  • Creativity
  • Design
  • Studio

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